Saturday, April 26, 2014

Water Plant Digital Painting

Based off a quick sketch during church. Thought it might make a fun digital paint practice. Gotta work on realistic lighting but getting there little by little.

Sunday, April 13, 2014

3D Final Assignment


Modeled in Maya. Textures painted in Mari and rendered in Houdini.

Thursday, April 3, 2014

Digital paint practice



Based off a sketch I did I decided to do a mixed media digital painting as a practice. I blended photos with paint brushes to try and get a semi realistic version of my concept sketch. I plan on practicing this method as it helps with texturing concepts as well.

Tuesday, April 1, 2014

90% completed Bike



Just about done with this bike. I'll be using for my rigging final along with my female character.
I have two weeks to texture and animate.

Monday, March 31, 2014

Rigging Assignment

This is my fully rigged character for our 3D animation class. Next step is to do the actual animation but it took awhile to get the rigging down. Her armor is bound to the joints in her body which allows it to follow fairly flawlessly. The only problem ive ran into is the upper bracers on her biceps. The parenting to bone technique is flawed here. They are too long and get lost in bending elbows. So I may have to figure something else out there. I'm excited to get the animation done so I can texture her. 

Sunday, March 30, 2014

Speed Paint

Speed paint in photoshop. I want to get better at concept art, backgrounds and matt paintings so this is good practice for me.